- Melf's Acid Arrow (Conjuration)
- Level: 2
- Range: Visual range of caster
- Duration: Special
- Casting Time: 2
- Area of Effect: 1 target
- Saving Throw: Special
By means of this spell, the wizard creates a magical arrow that speeds to its target unerringly. The arrow has no attack or damage bonus, but it inflicts 2d4 points of acid damage. (There is no splash damage.) For every three levels that the caster has achieved, the acid lasts for another round, unless somehow dispelled, inflicting another 2d4 points of damage each round. So at 3rd-5th level, the acid lasts two rounds, at 6th-8th level, the acid lasts for three rounds, etc.
◦ Melf's Acid Arrow (Conjuration, SCRL95): Single-target, quick-fire damage-over-time ranged spell that inflicts 2-4 cumulative acid dmg per round +2-4 per three caster levels. Can be helpful in inflicting spell disruption on rival spellcasters or finishing off trolls in BG2.
Rank: Top-tier.
Baldur's Gate | Baldur's Gate Mage | Baldur's Gate Magic |
Baldur's Gate Best Spells | Baldur's Gate Sorcerer | Baldur's Gate Magic Resistance |
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