- Hold Undead (Necromancy)
- Level: 3
- Range: Visual range of caster
- Duration: 2 rounds/level
- Casting Time: 3
- Area of Effect: special
- Saving Throw: Neg.
This spell holds 1d4 undead creatures rigidly immobile and in place for twelve or more rounds. The effect is centered on the victim selected by the caster. Any enemies within 5 feet of the target are also affected. Those who succeed on their saving throws are totally unaffected by the spell.
Held creatures cannot move or speak, but they remain aware of events around them and can use abilities not requiring motion or speech. Being held does not prevent the worsening of the subjects' condition due to wounds.
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