The 7th Guest CD-ROM
Trilobyte released The 7th Guest on IBM PC MS-DOS in April of 1993. The 7th Guest is an adventure game notable for its employment of cinematized pre-rendered animations.
The 7th Guest is a historically significant computer game because it helped to popularize the CD-ROM format, FMVs and pre-rendered animated graphics. The other significant CD-ROM releases of the early 1990s were Rebel Assault of 1993 and Wing Commander 3 of 1994.
The 7th Guest is an interactive movie adventure game designed and programmed by Graeme Devine for MS-DOS 5.0 with MSCDEX 2.2.
In The 7th Guest players explore a 22-room haunted mansion via point-and-click hardware mouse cursor. Puzzle-solving is also employed.
The 7th Guest requires an i80386DX-33 MHz CPU, 570K / 583,680 bytes of free conventional memory, 300K of XMS memory, 512K vRAM, FM/PCM sound card and 150K per sec. transfer rate CD-ROM drive, but 486SX-20 MHz, 4 megs of RAM and 300K per sec. drive with <300 ms access time is recommended, along with a local bus video card with 1 meg of vRAM and 16-bit PCM sound card.
The 7th Guest displays in 256-color SVGA 640x480, but its pre-rendered drawspace is only 640x320. The 7th Guest features 10 megs of audio and 620 megs of pre-rendered animated graphics.
The 7th Guest was distributed on 2x CD-ROM and extracts and installs to hard disk drive via The 7th Guest Setup and Installation Program. The install size is 5 megs and consists of 104 files. If the CD-ROM files are copied to the hard disk drive, the install size becomes 630 megs.
The 7th Guest supports music via Pro Audio Studio 16, Pro Audio Spectrum Plus/16, Pro Audio Spectrum, Sound Blaster ASP 16, Sound Blaster Pro 1, Sound Blaster Pro 2, Sound Blaster or compatibles, General MIDI, Roland MT-32 / LAPC-I, AdLib Gold, AdLib, Aria, Tandy Sensation and Microsoft Windows Sound System.
The 7th Guest supports digitized speech and digital sound effects via Pro Audio Studio 16, Pro Audio Spectrum Plus/16, Pro Audio Spectrum, Sound Blaster ASP 16, Sound Blaster Pro 1, Sound Blaster Pro 2, Sound Blaster or compatibles, AdLib Gold, Aria, Tandy Sensation, ATI Stereo Effects, Covox Sound Master II and Microsoft Windows Sound System.
For example, one can run The 7th Guest with Roland MT-32 music and Sound Blaster ASP 16 digitized speech and sound effects.
The 7th Guest Manual: 41 pages.
The 7th Guest: The Stauf Files: 20 pages.
Indexes:
The 7th Guest Manual: 41 pages.
The 7th Guest: The Stauf Files: 20 pages.
The 11th Hour PC DOS 1995
Trilobyte released The 11th Hour for MS-DOS 5.0 in November of 1995. The 11th Hour is the sequel to The 7th Guest of 1993.
The 11th Hour displays in 8-bit, 16-bit or 24-bit color SVGA 640x480. The 11th Hour displays FMV in full-screen at 30 FPS. (The above images were taken in 16-bit color mode.)
The 11th Hour requires an i80486 DX2 66 MHz CPU, 16 megs of RAM, VESA 2.0 Local Bus video card, PCM sound card, MSCDEX v2.2, and 300K per sec. transfer rate CD-ROM drive. However, a Pentium 60 MHz CPU and PCI video card with 2 megs of vRAM is recommended.
The 11th Hour audio is configured via the Miles Design Sound Configuration Utility based on the Miles Design Audio Interface Library v3.03 of June of 1995.
The 11th Hour MIDI music supports General MIDI (Roland MPU-401), Ensoniq SoundScape General MIDI, Gravis UltraSound MIDI Synth, Creative Labs AWE-32 General MIDI, Creative Labs Sound Blaster/16, Creative Labs Sound Blaster Pro Old/New, Media Vision Pro Audio Spectrum (Old, Plus, 16), AdLib Music Synthesizer Card, AdLib Gold Music Synthesizer Card, ESS Technology ES688 FM Audio, ESS Technology ES1688, ES1788, ES1888 Enhanced FM Audio, Generic Yamaha OPL3-based FM music synthesizer and Roland MT-32 MIDI with MPU-401 MIDI Interface.
The 11th Hour digital audio supports Creative Labs Sound Blaster, Creative Labs 16/AWE-32, Creative Labs Sound Blaster Pro, Media Vision Pro Audio Spectrum, Roland RAP-10, Gravis UltraSound, New Media Corporation WaveJammer Digital Audio, Ensoniq SoundScape Digital Audio, ESS Technology ES688 Digital Audio and Microsoft Windows Sound System.
The 11th Hour was distributed on 4x CD-ROM and extracts and installs to hard disk drive via the 11th Hour Installation Program. The install size is 3 megs and consists of 47 files.
The 11th Hour was produced by James Yokota, designed by Rob Landeros and Graeme Devine, programmed by Graeme Devine, drawn by Robert Stein III and Rob Landeros, composed by George Alistair Sanger, and written by Matthew Costello and David Wheeler. The 11th Hour computer-generated imagery and VFX were lead-drawn by AniGraF/X.
The 11th Hour Manual: 35 pages.
- Chronological List of Graphics Adventure Games
- Flip-screen cRPGs
- cRPG Reviews
- cRPG List
- History of Computer Games (Master Index)


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