Spirit Armor, Icewind Dale 1


Spirit Armor IWD1


Spirit Armor is an IWD arcane spell in Black Isle's cRPG of 1999, Icewind Dale 1.

  • Spirit Armor (Necromancy)
  • Level 4 Arcane Spells IWD
  • Range: Touch
  • Duration: 3 turns
  • Casting Time: 3
  • Area of Effect: 1 creature
  • Saving Throw: None
  • This spell is very similar to the 3rd level spell Ghost Armor in that it creates a corporeal barrier around the targets body for the duration of the spell.  This spell however, actually taps in to the targets life force in order to create the barrier.  The armor itself is weightless, and does not hinder movement or spell casting at all. The Spirit Armor does not work cumulatively with any other armor, however dexterity bonus' still apply as well as magic rings and a shield.  While in effect the AC (armor class) of the recipient will be 1, as if he was wearing plate mail.  Also, due to the magical nature of the spell, he will also recieve a +3 bonus to save vs. magical attacks. There is a danger however, as when the spell runs out the external portion of the spirit is temporarily lost, inflicting 2d4 points of damage upon the target.


No comments:

Post a Comment

Note: only a member of this blog may post a comment.