Improved Invisibility, Icewind Dale 1


Improved Invisibility IWD1


Improved Invisibility is an IWD arcane spell in Black Isle's cRPG of 1999, Icewind Dale 1.

  • Improved Invisibility
  • (Illusion/Phantasm)
  • Level 4 Arcane Spells IWD
  • Range: Touch
  • Duration: 4 rounds + 1 round/level
  • Casting Time: 4
  • Area of Effect: 1 creature
  • Saving Throw: None
  • This spell is similar to the Invisibility spell, but the recipient is able to attack, either with missile, melee weapons or spells, and remain unseen. However, telltale traces, a shimmering, allow an observant opponent to attack the invisible spell recipient. These traces are only noticeable when specifically looked for (after the invisible character has made his presence known). Attacks against the invisible character suffer a -4 penalty to attack rolls, and the invisible character's saving throws are made with a +4 bonus.


No comments:

Post a Comment

Note: only a member of this blog may post a comment.