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Harvester Command and Conquer 1


Harvester Command & Conquer 1



Harvester is a GDI Unit and a Nod Unit in Westwood's RTS Game of 1995, Command and Conquer 1.

  • Armor: Heavy
  • Cost: 1400
  • Seconds to Produce: 93
  • Range: n/a
  • Weapon: None

Harvester Description


This armor-plated vehicle seeks out and scoops up raw Tiberium, then transports it to refineries for processing. It is slow and unwieldy and will need to be protected. Its good points are that it can take a beating before being destroyed and it is proficient at crushing enemy infantry.

Harvester Red Alert 1


  • Prerequisite=weap,proc
  • Strength=600
  • Armor=heavy
  • TechLevel=1
  • Sight=4
  • Speed=6
  • Owner=allies,soviet
  • Cost=1400
  • Points=55
  • ROT=5
  • Tracked=yes
  • Crewed=yes
  • SelfHealing=yes

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