Druid Level 5 Spells, Temple of Elemental Evil ToEE Best Spells



There are only 6x fifth circle or 5-level Druid spells in ToEE. The best Level 5 Druid spells are Animal Growth, Stoneskin and Summon Nature's Ally V (see above pic).

• Unbolded: the spell may or may not be useful
• Bolded: the spell is generally worth selecting or scribing
• Blue: King-tier or key spell: a spell we don't want to miss
• Red: Bottom-tier or all but useless spell

• Format is: Spell name / Spell school / Item code for scroll / rule

◦ Animal Growth (Transmutation) {9008}
King-tier animal companion and summon buff.


◦ Call Lightning Storm (Evocation) {9550}
Pitiful 5' radius but we'll take it. 5d6 dmg indoors and 5d8 outdoors.
◦ Cure Critical Wounds (Conjuration) {9089}
The best healing spell in the game. Gives the party great staying power.
◦ Death Ward (Abjuration) {9101}
Situationally useful only.
◦ Stoneskin (Abjuration) {9462}
Excellent tanking facilitator. Grants damage reduction 10/Adamantine per caster level up to 100 points of physical-based dmg. Along with Tree Shape, this is the best defensive spell that our Druid has. It can be cast on party members, summons and our animal companion as well.


◦ Summon Nature's Ally V (Conjuration) {9480}
Summons medium elementals, giant constrictor snakes or polar bears. Summon cap is five but we only get 3x fifth circle spell slots, anyway.

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