Sonic Tank Dune 2
Sonic Tank Stats
- Short name ID: 218
- Name string reference: Sonic Tank
- Long name ID: 219
- WSA filename string ref = stank.wsa
- Generate shadow: No
- Is factory * = No
- (Unused bit flag 03): No
- No concrete needed * = No
- Can receive airdrops * = No
- Worm camouflage: No
- Has a rotating turret: No
- Can be captured * = No
- Pick up for repairs: Yes
- No death message: No
- TAB selects this: Yes
- Full CPU outside screen = No
- Can target air units: No
- Is a priority target: Yes
- (Unused bit flag 07): No
- (Unused bit flag 08): No
- Infantry spawn chance: 64/256 (25%)
- Hit points: 110
- Sight: 4
- Sidebar icon: 91 - Icon: Sonic Tank
- Cost: 600
- Build Time: 104
- Tech level * = 0
- Prerequisites: IX
- Build icon order: 34
- Upgrades needed: 0
- Sidebar command #1: Attack
- Sidebar command #2: Move
- Sidebar command #3: Retreat
- Sidebar command #4: Guard
- CHOAM status (unusable) = 0
- Hint string ID: 0
- AI build priority: 80
- Threat level for AI: 110
- Owner: Atreides,Fremen,Sardaukar,Mercenary
- Unit array range min: 22
- Unit array range max: 101
- (Unused bit flag 01): No
- Is a bullet: No
- Explode when dying: Yes
- Sonic Immunity: Yes
- Bumpy Movement: No
- Tracked crushing: Yes
- Ground unit: Yes
- Stay on map (air units) = No
- (Unused bit flag 01): No
- (Unused bit flag 02): No
- Fires Twice: No
- Sand impact (bullet): No
- Deviation immunity: No
- Has two anims (bullet) = No
- Is inaccurate (bullet) = No
- Is a normal unit: Yes
- Sprite dimensions: 16
- Unknown 031 (unused?): 3
- Movement type: Tracked
- Move animation speed: 0
- Speed: 30
- Turning speed: 1
- Unit graphics: 111 - Small Tank body: N
- Turret graphics: 141 - Sonic tank turr: N
- Default AI command: Hunt
- Unit display mode: Normal (unit)
- Death animation: 162 - Sm tank burn (#1)
- Weapon rate of fire: 80
- Weapon range: 8
- Weapon damage: 60
- Explosion animation: None
- Weapon type: Sonic Blast
- Weapon sound: 43 - Sonic wave
Sonic Blast Stats
- Short name ID: 0
- Name string reference: Sonic Blast
- Long name ID: 0
- WSA filename string ref = <no reference>
- Generate shadow: No
- Is factory * = No
- (Unused bit flag 03): No
- No concrete needed * = No
- Can receive airdrops * = No
- Worm camouflage: Yes
- Has a rotating turret: No
- Can be captured * = No
- Pick up for repairs: No
- No death message: Yes
- TAB selects this: No
- Full CPU outside screen = Yes
- Can target air units: No
- Is a priority target: No
- (Unused bit flag 07): No
- (Unused bit flag 08): No
- Infantry spawn chance: 0/256 (0%)
- Hit points: 1
- Sight: 0
- Sidebar icon: 0 - Mouse: arrow
- Cost: 0
- Build Time: 0
- Tech level * = 0
- Prerequisites: (none)
- Build icon order: 0
- Upgrades needed: 0
- Sidebar command #1: Stop
- Sidebar command #2: Stop
- Sidebar command #3: Stop
- Sidebar command #4: Stop
- CHOAM status (unusable) = 0
- Hint string ID: 0
- AI build priority: 0
- Threat level for AI: 0
- Owner: Harkonnen,Atreides,Ordos,Fremen,Sardaukar,Mercenary
- Unit array range min: 12
- Unit array range max: 15
- (Unused bit flag 01): No
- Is a bullet: No
- Explode when dying: No
- Sonic Immunity: No
- Bumpy Movement: No
- Tracked crushing: No
- Ground unit: No
- Stay on map (air units) = No
- (Unused bit flag 01): No
- (Unused bit flag 02): No
- Fires Twice: No
- Sand impact (bullet): No
- Deviation immunity: Yes
- Has two anims (bullet) = No
- Is inaccurate (bullet) = No
- Is a normal unit: No
- Sprite dimensions: 32
- Unknown 031 (unused?): 6
- Movement type: Winged
- Move animation speed: 7
- Speed: 200
- Turning speed: 0
- Unit graphics: 160 - Sonic wave (#2)
- Turret graphics: None
- Default AI command: None
- Unit display mode: Use single frame
- Death animation: 0 - Mouse: arrow
- Weapon rate of fire: 0
- Weapon range: 10
- Weapon damage: 25
- Explosion animation: None
- Weapon type: None
- Weapon sound: -1 - None
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