Saboteur Dune 2
Saboteur Stats
- Short name ID: 44
- Name string reference: Saboteur
- Long name ID: 44
- WSA filename string ref = saboture.wsa
- Generate shadow: No
- Is factory * = No
- (Unused bit flag 03): No
- No concrete needed * = No
- Can receive airdrops * = No
- Worm camouflage: No
- Has a rotating turret: No
- Can be captured * = No
- Pick up for repairs: No
- No death message: No
- TAB selects this: Yes
- Full CPU outside screen = Yes
- Can target air units: No
- Is a priority target: Yes
- (Unused bit flag 07): No
- (Unused bit flag 08): No
- Infantry spawn chance: 0/256 (0%)
- Hit points: 10
- Sight: 1
- Sidebar icon: 96 - Icon: Saboteur
- Cost: 120
- Build Time: 48
- Tech level * = 0
- Prerequisites: (none)
- Build icon order: 0
- Upgrades needed: 0
- Sidebar command #1: Sabotage
- Sidebar command #2: Move
- Sidebar command #3: Retreat
- Sidebar command #4: Guard
- CHOAM status (unusable) = 0
- Hint string ID: 0
- AI build priority: 0
- Threat level for AI: 700
- Owner: Ordos
- Unit array range min: 20
- Unit array range max: 21
- (Unused bit flag 01): No
- Is a bullet: No
- Explode when dying: No
- Sonic Immunity: No
- Bumpy Movement: No
- Tracked crushing: No
- Ground unit: Yes
- Stay on map (air units) = No
- (Unused bit flag 01): No
- (Unused bit flag 02): Yes
- Fires Twice: No
- Sand impact (bullet): No
- Deviation immunity: No
- Has two anims (bullet) = No
- Is inaccurate (bullet) = No
- Is a normal unit: Yes
- Sprite dimensions: 8
- Unknown 031 (unused?): 0
- Movement type: Foot
- Move animation speed: 7
- Speed: 40
- Turning speed: 3
- Unit graphics: 301 - Saboteur: N (#1)
- Turret graphics: None
- Default AI command: Sabotage
- Unit display mode: Normal frames * 3
- Death animation: 0 - Mouse: arrow
- Weapon rate of fire: 45
- Weapon range: 2
- Weapon damage: 2
- Explosion animation: Impact small
- Weapon type: Bullet
- Weapon sound: 58 - Single gun (VOC)
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