Dire Charm IWD1
- Dire Charm
- (Enchantment/Charm)
- Level 3 Arcane Spells IWD
- Range: Sight of Caster
- Duration: 2 turns
- Casting Time: 3
- Area of Effect: 1 creature
- Saving Throw: Neg.
- This spell is similar to the Charm Person spell. However, the affected creature goes into a berserk state, wanting no one to harm his master (the spell caster). Thus, the creature will fight enemies of the caster, even former allies. The spell is limited in the same manner as Charm Person Spell. The spell can affect any bipedal human, demihuman, or humanoid of man-size or smaller, such as dwarves, elves, gnolls, gnomes, goblins, half-elves, halflings, half-orcs, hobgoblins, humans, lizard men, orcs, troglodytes, and others. Thus, a 10th-level fighter could be charmed, but an ogre could not.
cf. Dire Charm BG2.
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