Chain Lightning, Icewind Dale 1


Chain Lightning IWD1


Chain Lightning is an IWD arcane spell in Black Isle's cRPG of 1999, Icewind Dale 1. Chain Lightning is notable for its electrical AoE.

  • Chain Lightning
  • (Evocation)
  • Level 6 Arcane Spells IWD
  • Range: Sight of Caster
  • Duration: Instantaneous
  • Casting Time: 5
  • Area of Effect: Special
  • Saving Throw: 1/2
  • This spell releases a burst of electrical energy at a target; unlike the Lightning Bolt spell, however, once the bolt strikes the initial target, the electricity then jumps to the next nearest creature (friend or foe), losing a small amount of energy with each additional strike until it is expended. The bolt initially inflicts 1-6 hit points of electrical damage/level of the caster, to a maximum of 12-72 points of damage. Each 'jump' the bolt makes reduces the damage by 1-6. Each creature that is hit is allowed a saving throw vs. spell for half damage.


No comments:

Post a Comment

Note: only a member of this blog may post a comment.