Sandworm Dune 2
Sandworm Stats
- Short name ID: 230
- Name string reference: Sandworm
- Long name ID: 231
- WSA filename string ref = <no reference>
- Generate shadow: No
- Is factory * = No
- (Unused bit flag 03): No
- No concrete needed * = No
- Can receive airdrops * = No
- Worm camouflage: Yes
- Has a rotating turret: No
- Can be captured * = No
- Pick up for repairs: No
- No death message: Yes
- TAB selects this: Yes
- Full CPU outside screen = Yes
- Can target air units: No
- Is a priority target: Yes
- (Unused bit flag 07): No
- (Unused bit flag 08): No
- Infantry spawn chance: 0/256 (0%)
- Hit points: 1000
- Sight: 0
- Sidebar icon: 105 - Icon: Sandworm
- Cost: 0
- Build Time: 0
- Tech level * = 0
- Prerequisites: (none)
- Build icon order: 0
- Upgrades needed: 0
- Sidebar command #1: Attack
- Sidebar command #2: Attack
- Sidebar command #3: Attack
- Sidebar command #4: Attack
- CHOAM status (unusable) = 0
- Hint string ID: 0
- AI build priority: 0
- Threat level for AI: 0
- Owner: Fremen
- Unit array range min: 16
- Unit array range max: 17
- (Unused bit flag 01): No
- Is a bullet: No
- Explode when dying: No
- Sonic Immunity: No
- Bumpy Movement: No
- Tracked crushing: No
- Ground unit: Yes
- Stay on map (air units) = No
- (Unused bit flag 01): No
- (Unused bit flag 02): No
- Fires Twice: No
- Sand impact (bullet): No
- Deviation immunity: Yes
- Has two anims (bullet) = No
- Is inaccurate (bullet) = No
- Is a normal unit: No
- Sprite dimensions: 24
- Unknown 031 (unused?): 7
- Movement type: Slither
- Move animation speed: 0
- Speed: 35
- Turning speed: 3
- Unit graphics: 161 - Sonic wave (#3)
- Turret graphics: None
- Default AI command: None
- Unit display mode: Normal (unit)
- Death animation: 0 - Mouse: arrow
- Weapon rate of fire: 20
- Weapon range: 0
- Weapon damage: 300
- Explosion animation: Sandworm swallow
- Weapon type: Sandworm
- Weapon sound: 63 - Worm attack (VOC)
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