tag:blogger.com,1999:blog-8345126191270611325.post1795603835240662738..comments2024-01-21T07:49:10.730-08:00Comments on Best cRPGs: Aurora Electron: Feature ComparisonLilura1http://www.blogger.com/profile/00672152692345839654noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-8345126191270611325.post-4926541638188024232018-01-28T10:20:01.977-08:002018-01-28T10:20:01.977-08:00I really don't think Beamdog should meddle muc...I really don't think Beamdog should meddle much with the way the core of NWN works, or any of it's OCs. It would be like George Lucas going back and ruining Star Wars with goofy CGI additions, and making Greedo shoot at Han.<br /><br />So I am against "fixing" the OC, or adding Full Party Control, and a bunch of other fan requests like meddling with Rule Sets, Feats, Classes, Spells etc, even if some people consider them broken (like Parry- leave it).<br /><br />It should still be the same core game as it is today. Less is often more appropriate.<br /><br />What it primarily needs are fixes to run better on modern computers, and a UI update to handle more resolutions more gracefully. More readable Font options, but otherwise a light touch. Perhaps redo the 2D assets in high res, and scale down(instead of scaling up the old resolutions), but have much the same look as today.<br /><br />Beyond that provide new tools to mod builders, whatever can be reasonably added that don't break old modules.<br /><br />Much of what made NWN1 a great success is that the core of the game is mostly right, and after more than a decade, what is wrong, can be viewed as charming quirks. I never really considered any of the "Bugs" in 1.69 to be a concern, let alone showstoppers.<br /><br />PeterScotthttps://www.blogger.com/profile/07638068202706360452noreply@blogger.comtag:blogger.com,1999:blog-8345126191270611325.post-23842428911538180172018-01-19T14:21:52.124-08:002018-01-19T14:21:52.124-08:00It will be nice to sort the spells in the spellboo...It will be nice to sort the spells in the spellbooks alphabetically, just like in NWN2.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8345126191270611325.post-85413310272627750832018-01-16T07:42:13.372-08:002018-01-16T07:42:13.372-08:00Personally I'd just added quickcast functional...Personally I'd just added quickcast functionality to spellbook. For example uou can choose or clean spells by left\right click and cast on right\left click. I never liked quickcast being separate menu in electron - spellbook itself is not exactly very oftenly used menu, especially for sorc style casters.Desmhttps://www.blogger.com/profile/09817048176493996627noreply@blogger.comtag:blogger.com,1999:blog-8345126191270611325.post-39283385671189134082018-01-14T08:22:32.421-08:002018-01-14T08:22:32.421-08:00As said in the article, I'm not arguing for th...As said in the article, I'm not arguing for the fade-in/fade-out and right-click-hold delay that plagued Electron's dropdowns and UI generally. With the radial, you have to right-click to bring it up and then SEARCH for what you want (left- and right-clicks). It's not a huge deal, and I don't mind if they want to keep the radial, but I do prefer context-sensitive dropdowns. Lilura1https://www.blogger.com/profile/00672152692345839654noreply@blogger.comtag:blogger.com,1999:blog-8345126191270611325.post-32150738434029781502018-01-14T07:37:35.758-08:002018-01-14T07:37:35.758-08:00Ugh. I hated the Electron dropdowns. HATED. Honest...Ugh. I hated the Electron dropdowns. HATED. Honestly, one of the things that keeps me from enjoying NWN2 is everything in its menus goes slower than NWN. For all the hate on radials, I could navigate them in 2 right clicks, max. Of course, if they go back to NWN's shortcut menu, instead of NWN2s version, the menu style won't matter. Tarien Colehttps://www.blogger.com/profile/07621060769623881644noreply@blogger.comtag:blogger.com,1999:blog-8345126191270611325.post-35230442003327970792018-01-13T08:23:54.866-08:002018-01-13T08:23:54.866-08:00As I recall there's an option for using it wit...As I recall there's an option for using it with NWShader, but it's not required and I didn't use it.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8345126191270611325.post-38966143688701723422018-01-13T07:00:32.759-08:002018-01-13T07:00:32.759-08:00Both Zwerkules' and NWNCQ employ ceilings, but...Both Zwerkules' and NWNCQ employ ceilings, but I didn't find the latter as visually pleasing as the former. That said, I think NWNCQ was designed to be used in conjunction with NWShader...Lilura1https://www.blogger.com/profile/00672152692345839654noreply@blogger.comtag:blogger.com,1999:blog-8345126191270611325.post-78375591767526466822018-01-13T06:21:51.185-08:002018-01-13T06:21:51.185-08:00Reading this now. Looks like I'll have to watc...Reading this now. Looks like I'll have to watch this.<br /><br />Thanks for the info on the update haks. I think I'm going to need to look at adding the head and facelift haks you cited to Sanctum:EE. NWNCQ was a great improvement when I incorporated it in 2010, but it may be time to try updating them.Anonymousnoreply@blogger.com